
Fixed the compatibility issue in multiple devices, when using the Action-Based Input. Fixed the overlay rendering issue in URP project. Fixed the black screen issue with frequent startup and exit applications during recording. Add Dream Pro device into the supported device list. Optimized interactive experience of QIYU controllers and adjust rotation data so that the default initial direction is 35° upward. Support 90Hz display frame on QIYU Dream Pro device and provide APIs. Provide PC direct preview to PLAY in Unity Editor, and display the scene instantly in the VR device. Low-probability screen flickers on Dream Pro device when switching display frame from 90Hz to 72Hz. During PC direct preview, the screen will be stuck when turn to ActionBasedController scene on Unity2019 or 2020. PC Direct Preview has obvious latency when used on some computers with low configuration. In URP project, FFR modification would not work on Unity 2020 or 2021. In URP project, please disable the HDR (default enable) when using underlay. In URP project, set eyeTextureResolutionScale to1.0 may not work. Fixed the low-probability issue that application cannot be started when enabled the recording function. Fixed the issue that development build cannot be started. Provide device information APIs, which can get device manufacturer, name, serialNumber and other information. In URP project, if enable the Vulkan and Multiview at the same time, the screen will be black after switching scenes many times.
Composition Layers render according to the Layer ID, smaller values render first.
Fixed the issue that the Underlay covers the Overlay. Fixed the low-probability issue that the platform SDK cannot initialize. Due to the particularity of the Passthrough rendering layer for Alpha channel processing, some semi-transparent materials in the scene are not displayed normally, refer to 3.8.3 (opens new window) for the solution. Due to Passthrough adds rendering layer, the resource utilization rate will become higher, so please try to optimize the complexity of the scene model to ensure the runtime performance. Click the link to download the installation package (opens new window) For Dream Pro device, before developing MR applications, you need to manually install two services and reboot the device. Passthrough does not support enabling HDR, Vulkan. Provide Passthrough function and interface (Support QIYU MIX and QIYU Dream Pro devices). Click the download button to indicate that you have read and agree to the License.